将 Flutter 屏幕添加到 iOS 应用
本指南介绍了如何将单个 Flutter 屏幕添加到现有 iOS 应用中。
启动 FlutterEngine 和 FlutterViewController
#要从现有 iOS 应用启动 Flutter 屏幕,你需要启动一个 FlutterEngine
和一个 FlutterViewController
。
FlutterEngine
的生命周期可能与 FlutterViewController
相同,也可能比 FlutterViewController
更长。
有关预热引擎的延迟和内存权衡的更多分析,请参阅加载序列和性能。
创建 FlutterEngine
#创建 FlutterEngine
的位置取决于你的宿主应用。
在这个示例中,我们在一个名为 FlutterDependencies
的 SwiftUI Observable
对象中创建了一个 FlutterEngine
对象。通过调用 run()
预热引擎,然后使用 environment()
视图修饰符将此对象注入到 ContentView
中。
import SwiftUI
import Flutter
// The following library connects plugins with iOS platform code to this app.
import FlutterPluginRegistrant
@Observable
class FlutterDependencies {
let flutterEngine = FlutterEngine(name: "my flutter engine")
init() {
// Runs the default Dart entrypoint with a default Flutter route.
flutterEngine.run()
// Connects plugins with iOS platform code to this app.
GeneratedPluginRegistrant.register(with: self.flutterEngine);
}
}
@main
struct MyApp: App {
// flutterDependencies will be injected through the view environment.
@State var flutterDependencies = FlutterDependencies()
var body: some Scene {
WindowGroup {
ContentView()
.environment(flutterDependencies)
}
}
}
举例来说,我们演示了在应用程序启动时,在应用程序委托中创建一个 FlutterEngine
,并将其作为属性公开。
import UIKit
import Flutter
// The following library connects plugins with iOS platform code to this app.
import FlutterPluginRegistrant
@UIApplicationMain
class AppDelegate: FlutterAppDelegate { // More on the FlutterAppDelegate.
lazy var flutterEngine = FlutterEngine(name: "my flutter engine")
override func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Runs the default Dart entrypoint with a default Flutter route.
flutterEngine.run();
// Connects plugins with iOS platform code to this app.
GeneratedPluginRegistrant.register(with: self.flutterEngine);
return super.application(application, didFinishLaunchingWithOptions: launchOptions);
}
}
以下示例演示了在应用程序启动时,在应用程序委托中创建一个 FlutterEngine
,并将其作为属性公开。
@import UIKit;
@import Flutter;
@interface AppDelegate : FlutterAppDelegate // More on the FlutterAppDelegate below.
@property (nonatomic,strong) FlutterEngine *flutterEngine;
@end
// The following library connects plugins with iOS platform code to this app.
#import <flutterpluginregistrant generatedpluginregistrant.h="">
#import "AppDelegate.h"
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application
didFinishLaunchingWithOptions:(NSDictionary<uiapplicationlaunchoptionskey, id=""> *)launchOptions {
self.flutterEngine = [[FlutterEngine alloc] initWithName:@"my flutter engine"];
// Runs the default Dart entrypoint with a default Flutter route.
[self.flutterEngine run];
// Connects plugins with iOS platform code to this app.
[GeneratedPluginRegistrant registerWithRegistry:self.flutterEngine];
return [super application:application didFinishLaunchingWithOptions:launchOptions];
}
@end
</uiapplicationlaunchoptionskey,>
使用 FlutterEngine 显示 FlutterViewController
#以下示例显示了一个通用 ContentView
,其中包含一个连接到 Flutter 屏幕的 NavigationLink
。首先,创建 FlutterViewControllerRepresentable
来表示 FlutterViewController
。FlutterViewController
构造函数将预热的 FlutterEngine
作为参数,并通过视图环境注入。
import SwiftUI
import Flutter
struct FlutterViewControllerRepresentable: UIViewControllerRepresentable {
// Flutter dependencies are passed in through the view environment.
@Environment(FlutterDependencies.self) var flutterDependencies
func makeUIViewController(context: Context) -> some UIViewController {
return FlutterViewController(
engine: flutterDependencies.flutterEngine,
nibName: nil,
bundle: nil)
}
func updateUIViewController(_ uiViewController: UIViewControllerType, context: Context) {}
}
struct ContentView: View {
var body: some View {
NavigationStack {
NavigationLink("My Flutter Feature") {
FlutterViewControllerRepresentable()
}
}
}
}
现在,你的 iOS 应用中嵌入了一个 Flutter 屏幕。
以下示例展示了一个通用 ViewController
,其中一个 UIButton
连接到显示 FlutterViewController
。FlutterViewController
使用在 AppDelegate
中创建的 FlutterEngine
实例。
import UIKit
import Flutter
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// Make a button to call the showFlutter function when pressed.
let button = UIButton(type:UIButton.ButtonType.custom)
button.addTarget(self, action: #selector(showFlutter), for: .touchUpInside)
button.setTitle("Show Flutter!", for: UIControl.State.normal)
button.frame = CGRect(x: 80.0, y: 210.0, width: 160.0, height: 40.0)
button.backgroundColor = UIColor.blue
self.view.addSubview(button)
}
@objc func showFlutter() {
let flutterEngine = (UIApplication.shared.delegate as! AppDelegate).flutterEngine
let flutterViewController =
FlutterViewController(engine: flutterEngine, nibName: nil, bundle: nil)
present(flutterViewController, animated: true, completion: nil)
}
}
现在,你的 iOS 应用中嵌入了一个 Flutter 屏幕。
以下示例展示了一个通用 ViewController
,其中一个 UIButton
连接到显示 FlutterViewController
。FlutterViewController
使用在 AppDelegate
中创建的 FlutterEngine
实例。
@import Flutter;
#import "AppDelegate.h"
#import "ViewController.h"
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Make a button to call the showFlutter function when pressed.
UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom];
[button addTarget:self
action:@selector(showFlutter)
forControlEvents:UIControlEventTouchUpInside];
[button setTitle:@"Show Flutter!" forState:UIControlStateNormal];
button.backgroundColor = UIColor.blueColor;
button.frame = CGRectMake(80.0, 210.0, 160.0, 40.0);
[self.view addSubview:button];
}
- (void)showFlutter {
FlutterEngine *flutterEngine =
((AppDelegate *)UIApplication.sharedApplication.delegate).flutterEngine;
FlutterViewController *flutterViewController =
[[FlutterViewController alloc] initWithEngine:flutterEngine nibName:nil bundle:nil];
[self presentViewController:flutterViewController animated:YES completion:nil];
}
@end
现在,你的 iOS 应用中嵌入了一个 Flutter 屏幕。
或者 - 创建带有隐式 FlutterEngine 的 FlutterViewController
#作为前一个示例的替代方案,你可以让 FlutterViewController
隐式创建自己的 FlutterEngine
,而无需提前预热。
通常不建议这样做,因为按需创建 FlutterEngine
可能会在 FlutterViewController
显示和渲染其第一帧之间引入明显的延迟。然而,如果 Flutter 屏幕很少显示,没有好的启发式方法来确定何时启动 Dart VM,并且 Flutter 不需要跨视图控制器持久化状态时,这可能会很有用。
要让 FlutterViewController
在没有现有 FlutterEngine
的情况下显示,请省略 FlutterEngine
的构造,并创建不带引擎引用的 FlutterViewController
。
import SwiftUI
import Flutter
struct FlutterViewControllerRepresentable: UIViewControllerRepresentable {
func makeUIViewController(context: Context) -> some UIViewController {
return FlutterViewController(
project: nil,
nibName: nil,
bundle: nil)
}
func updateUIViewController(_ uiViewController: UIViewControllerType, context: Context) {}
}
struct ContentView: View {
var body: some View {
NavigationStack {
NavigationLink("My Flutter Feature") {
FlutterViewControllerRepresentable()
}
}
}
}
// Existing code omitted.
func showFlutter() {
let flutterViewController = FlutterViewController(project: nil, nibName: nil, bundle: nil)
present(flutterViewController, animated: true, completion: nil)
}
// Existing code omitted.
- (void)showFlutter {
FlutterViewController *flutterViewController =
[[FlutterViewController alloc] initWithProject:nil nibName:nil bundle:nil];
[self presentViewController:flutterViewController animated:YES completion:nil];
}
@end
有关延迟和内存使用的更多探讨,请参阅加载序列和性能。
使用 FlutterAppDelegate
#建议你的应用程序的 UIApplicationDelegate
子类化 FlutterAppDelegate
,但这不是必需的。
FlutterAppDelegate
执行以下功能:
- 将诸如
openURL
等应用程序回调转发给诸如 local_auth 等插件。 - 在调试模式下,当手机屏幕锁定时保持 Flutter 连接打开。
创建 FlutterAppDelegate 子类
#在 UIKit 应用中创建 FlutterAppDelegate
的子类已在启动 FlutterEngine 和 FlutterViewController 部分中展示。在 SwiftUI 应用中,你可以创建 FlutterAppDelegate
的子类并使用 Observable()
宏进行注解,如下所示:
import SwiftUI
import Flutter
import FlutterPluginRegistrant
@Observable
class AppDelegate: FlutterAppDelegate {
let flutterEngine = FlutterEngine(name: "my flutter engine")
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Runs the default Dart entrypoint with a default Flutter route.
flutterEngine.run();
// Used to connect plugins (only if you have plugins with iOS platform code).
GeneratedPluginRegistrant.register(with: self.flutterEngine);
return true;
}
}
@main
struct MyApp: App {
// Use this property wrapper to tell SwiftUI
// it should use the AppDelegate class for the application delegate
@UIApplicationDelegateAdaptor(AppDelegate.self) var appDelegate
var body: some Scene {
WindowGroup {
ContentView()
}
}
}
然后,在你的视图中,可以通过视图环境访问 AppDelegate
。
import SwiftUI
import Flutter
struct FlutterViewControllerRepresentable: UIViewControllerRepresentable {
// Access the AppDelegate through the view environment.
@Environment(AppDelegate.self) var appDelegate
func makeUIViewController(context: Context) -> some UIViewController {
return FlutterViewController(
engine: appDelegate.flutterEngine,
nibName: nil,
bundle: nil)
}
func updateUIViewController(_ uiViewController: UIViewControllerType, context: Context) {}
}
struct ContentView: View {
var body: some View {
NavigationStack {
NavigationLink("My Flutter Feature") {
FlutterViewControllerRepresentable()
}
}
}
}
如果无法直接将 FlutterAppDelegate 子类化
#如果你的应用程序委托无法直接将 FlutterAppDelegate
子类化,请让你的应用程序委托实现 FlutterAppLifeCycleProvider
协议,以确保你的插件接收必要的 Callback。否则,依赖这些事件的插件可能会出现未定义的行为。
例如
import Foundation
import Flutter
@Observable
class AppDelegate: UIResponder, UIApplicationDelegate, FlutterAppLifeCycleProvider {
private let lifecycleDelegate = FlutterPluginAppLifeCycleDelegate()
let flutterEngine = FlutterEngine(name: "my flutter engine")
override func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool {
flutterEngine.run()
return lifecycleDelegate.application(application, didFinishLaunchingWithOptions: launchOptions ?? [:])
}
func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
lifecycleDelegate.application(application, didRegisterForRemoteNotificationsWithDeviceToken: deviceToken)
}
func application(_ application: UIApplication, didFailToRegisterForRemoteNotificationsWithError error: Error) {
lifecycleDelegate.application(application, didFailToRegisterForRemoteNotificationsWithError: error)
}
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable : Any], fetchCompletionHandler completionHandler: @escaping (UIBackgroundFetchResult) -> Void) {
lifecycleDelegate.application(application, didReceiveRemoteNotification: userInfo, fetchCompletionHandler: completionHandler)
}
func application(_ app: UIApplication, open url: URL, options: [UIApplication.OpenURLOptionsKey : Any] = [:]) -> Bool {
return lifecycleDelegate.application(app, open: url, options: options)
}
func application(_ application: UIApplication, handleOpen url: URL) -> Bool {
return lifecycleDelegate.application(application, handleOpen: url)
}
func application(_ application: UIApplication, open url: URL, sourceApplication: String?, annotation: Any) -> Bool {
return lifecycleDelegate.application(application, open: url, sourceApplication: sourceApplication ?? "", annotation: annotation)
}
func application(_ application: UIApplication, performActionFor shortcutItem: UIApplicationShortcutItem, completionHandler: @escaping (Bool) -> Void) {
lifecycleDelegate.application(application, performActionFor: shortcutItem, completionHandler: completionHandler)
}
func application(_ application: UIApplication, handleEventsForBackgroundURLSession identifier: String, completionHandler: @escaping () -> Void) {
lifecycleDelegate.application(application, handleEventsForBackgroundURLSession: identifier, completionHandler: completionHandler)
}
func application(_ application: UIApplication, performFetchWithCompletionHandler completionHandler: @escaping (UIBackgroundFetchResult) -> Void) {
lifecycleDelegate.application(application, performFetchWithCompletionHandler: completionHandler)
}
func add(_ delegate: FlutterApplicationLifeCycleDelegate) {
lifecycleDelegate.add(delegate)
}
}
@import Flutter;
@import UIKit;
@import FlutterPluginRegistrant;
@interface AppDelegate : UIResponder <uiapplicationdelegate, flutterapplifecycleprovider="">
@property (strong, nonatomic) UIWindow *window;
@property (nonatomic,strong) FlutterEngine *flutterEngine;
@end
实现应主要委托给 FlutterPluginAppLifeCycleDelegate
@interface AppDelegate ()
@property (nonatomic, strong) FlutterPluginAppLifeCycleDelegate* lifeCycleDelegate;
@end
@implementation AppDelegate
- (instancetype)init {
if (self = [super init]) {
_lifeCycleDelegate = [[FlutterPluginAppLifeCycleDelegate alloc] init];
}
return self;
}
- (BOOL)application:(UIApplication*)application
didFinishLaunchingWithOptions:(NSDictionary<uiapplicationlaunchoptionskey, id="">*))launchOptions {
self.flutterEngine = [[FlutterEngine alloc] initWithName:@"io.flutter" project:nil];
[self.flutterEngine runWithEntrypoint:nil];
[GeneratedPluginRegistrant registerWithRegistry:self.flutterEngine];
return [_lifeCycleDelegate application:application didFinishLaunchingWithOptions:launchOptions];
}
// Returns the key window's rootViewController, if it's a FlutterViewController.
// Otherwise, returns nil.
- (FlutterViewController*)rootFlutterViewController {
UIViewController* viewController = [UIApplication sharedApplication].keyWindow.rootViewController;
if ([viewController isKindOfClass:[FlutterViewController class]]) {
return (FlutterViewController*)viewController;
}
return nil;
}
- (void)application:(UIApplication*)application
didRegisterUserNotificationSettings:(UIUserNotificationSettings*)notificationSettings {
[_lifeCycleDelegate application:application
didRegisterUserNotificationSettings:notificationSettings];
}
- (void)application:(UIApplication*)application
didRegisterForRemoteNotificationsWithDeviceToken:(NSData*)deviceToken {
[_lifeCycleDelegate application:application
didRegisterForRemoteNotificationsWithDeviceToken:deviceToken];
}
- (void)application:(UIApplication*)application
didReceiveRemoteNotification:(NSDictionary*)userInfo
fetchCompletionHandler:(void (^)(UIBackgroundFetchResult result))completionHandler {
[_lifeCycleDelegate application:application
didReceiveRemoteNotification:userInfo
fetchCompletionHandler:completionHandler];
}
- (BOOL)application:(UIApplication*)application
openURL:(NSURL*)url
options:(NSDictionary<uiapplicationopenurloptionskey, id="">*)options {
return [_lifeCycleDelegate application:application openURL:url options:options];
}
- (BOOL)application:(UIApplication*)application handleOpenURL:(NSURL*)url {
return [_lifeCycleDelegate application:application handleOpenURL:url];
}
- (BOOL)application:(UIApplication*)application
openURL:(NSURL*)url
sourceApplication:(NSString*)sourceApplication
annotation:(id)annotation {
return [_lifeCycleDelegate application:application
openURL:url
sourceApplication:sourceApplication
annotation:annotation];
}
- (void)application:(UIApplication*)application
performActionForShortcutItem:(UIApplicationShortcutItem*)shortcutItem
completionHandler:(void (^)(BOOL succeeded))completionHandler {
[_lifeCycleDelegate application:application
performActionForShortcutItem:shortcutItem
completionHandler:completionHandler];
}
- (void)application:(UIApplication*)application
handleEventsForBackgroundURLSession:(nonnull NSString*)identifier
completionHandler:(nonnull void (^)(void))completionHandler {
[_lifeCycleDelegate application:application
handleEventsForBackgroundURLSession:identifier
completionHandler:completionHandler];
}
- (void)application:(UIApplication*)application
performFetchWithCompletionHandler:(void (^)(UIBackgroundFetchResult result))completionHandler {
[_lifeCycleDelegate application:application performFetchWithCompletionHandler:completionHandler];
}
- (void)addApplicationLifeCycleDelegate:(NSObject<flutterplugin>*)delegate {
[_lifeCycleDelegate addDelegate:delegate];
}
@end
</uiapplicationopenurloptionskey,></uiapplicationlaunchoptionskey,></uiapplicationdelegate,>
启动选项
#这些示例演示了使用默认启动设置运行 Flutter。
为了自定义你的 Flutter 运行时,你还可以指定 Dart 入口点、库和路由。
Dart 入口点
#默认情况下,在 FlutterEngine
上调用 run
会运行你的 lib/main.dart
文件中的 main()
Dart 函数。
你还可以使用 runWithEntrypoint
并指定一个不同的 Dart 函数的 NSString
来运行不同的入口点函数。
Dart 库
#除了指定 Dart 函数,你还可以在特定文件中指定入口点函数。
例如,以下代码将运行 lib/other_file.dart
中的 myOtherEntrypoint()
,而不是 lib/main.dart
中的 main()
。
flutterEngine.run(withEntrypoint: "myOtherEntrypoint", libraryURI: "other_file.dart")
[flutterEngine runWithEntrypoint:@"myOtherEntrypoint" libraryURI:@"other_file.dart"];
路由
#从 Flutter 1.22 版本开始,在构造 FlutterEngine 或 FlutterViewController 时,可以为你的 Flutter WidgetsApp
设置初始路由。
let flutterEngine = FlutterEngine()
// FlutterDefaultDartEntrypoint is the same as nil, which will run main().
engine.run(
withEntrypoint: "main", initialRoute: "/onboarding")
FlutterEngine *flutterEngine = [[FlutterEngine alloc] init];
// FlutterDefaultDartEntrypoint is the same as nil, which will run main().
[flutterEngine runWithEntrypoint:FlutterDefaultDartEntrypoint
initialRoute:@"/onboarding"];
此代码将你的 dart:ui
的 PlatformDispatcher.defaultRouteName
设置为 "/onboarding"
而不是 "/"
。
或者,可以直接构造 FlutterViewController,而无需预热 FlutterEngine。
let flutterViewController = FlutterViewController(
project: nil, initialRoute: "/onboarding", nibName: nil, bundle: nil)
FlutterViewController* flutterViewController =
[[FlutterViewController alloc] initWithProject:nil
initialRoute:@"/onboarding"
nibName:nil
bundle:nil];
有关 Flutter 路由的更多信息,请参阅导航和路由。
其他
#前面的示例仅说明了几种自定义 Flutter 实例启动方式的方法。使用平台通道,你可以在使用 FlutterViewController
显示 Flutter UI 之前,自由地推送数据或以任何你喜欢的方式准备 Flutter 环境。